What that NPC doesn't mention is that you have to chop down a few trees, walk across a river, and eventually slice through a certain pine in order to access the trainer in question. For instance, someone might inform you that a certain character who can teach you a spell dwells somewhere in the south. Belmont had to endure, and that realization laid mountains of fear to rest.Įven with the advice the game offers, discovery still boils down to exploration, examination, and experimentation. Straight off, I knew this wasn't going to be the same sort of misadventure Mr. "You're looking for top grade armor? Legend says there's a sealed cave in the mountains with such a piece," said a random child. "The second dungeon? Why, that's just a bit to the west!" an excited old woman might told me. Upon landing in Warrior, I found myself surrounded by NPCs who dispensed the usual chatter, but also offered some insight. I just couldn't wrap my mind around the concept of Sega actually doing the Zelda formula justice. I knew going into it that it was basically The Legend of Zelda according to Sega, but something about that knowledge reminded me of the perplexing, tiring quests I encountered in my tween years, such as the two mentioned above. It didn't help that I never owned a Sega Master System, but I still had access to this title through emulation and via Sonic's Ultimate Sega Genesis Collection, where this entry in the similarly named beat 'em up franchise served as an unlockable extra. Maybe that's why I waited so many years to play Golden Axe Warrior. Konami, I'm looking in your direction again. Mostly, though, they dropped outright misinformation or useless flavor text. At best, townsfolk might offer a tiny hint in regards to your next move. Releases like Castlevania II: Simon's Quest and Legacy of the Wizard dropped you into fantastical mazes and said, "Good luck!" Sometimes you'd wander for ages until you broke down and checked out back issues of Nintendo Power from the local library, or you'd try to chat up the in-game locals looking for info you may have missed. For my part, I'm glad the medium mostly moved past non-linear adventure titles that hardly offer any useful guidance. Hell, a lot of us old timers do that, and seldom address aspects of retro gaming we don't miss. I sometimes talk about older games as if they were all glitz and glamour. Golden Axe Warrior (Sega Master System) review
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